<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pattern Matching on Mi&amp;Bee Blog</title><link>https://blog.mickeyzzc.tech/en/tags/pattern-matching/</link><description>Recent content in Pattern Matching on Mi&amp;Bee Blog</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>蓝宝石的傻话</managingEditor><lastBuildDate>Wed, 22 Apr 2026 14:00:00 +0800</lastBuildDate><atom:link href="https://blog.mickeyzzc.tech/en/tags/pattern-matching/rss.xml" rel="self" type="application/rss+xml"/><item><title>Basic Syntax: Variables, Types, and Pattern Matching</title><link>https://blog.mickeyzzc.tech/en/posts/programming/rust-basic-syntax/</link><pubDate>Wed, 22 Apr 2026 14:00:00 +0800</pubDate><guid>https://blog.mickeyzzc.tech/en/posts/programming/rust-basic-syntax/</guid><description>&lt;p&gt;In the previous post, we discussed why Rust is worth learning and how to run your first Hello World. This post dives directly into syntax—variables, types, control flow, functions, and pattern matching. The core goal is simple: &lt;strong&gt;enable you to read and write Rust code&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;If you have a Go background, none of these concepts will be unfamiliar. I&amp;rsquo;ll provide comparisons at key points to help map your existing knowledge to Rust.&lt;/p&gt;</description></item></channel></rss>